- Sunless Sea Auxiliary Slotted
- Sunless Sea Auxiliary Slot Machine
- Sunless Sea Auxiliary Slots
- Sunless Sea Auxiliary Slot Car
Sunless Sea is a nautical roguelike in glorious 2D, presenting a non-linear, choice-heavy, personalised experience. It'll take dozens of games to explore all the sub-plots, grand arcs, alternatives, mysteries, relationships and romances in the game. After a multi-year hiatus, I launched Sunless Sea. My captain is sailing the Cladery Heart with a Blemmigan mascot and a dozen officers. Others around the Zee - devils, tigers, the Khanate - have formed opinions about him, but the details are foggy. I've been really intrigued about modding sunless sea recently, but I want to know if it's possible to add/change assets like islands, ships, ect. Some mods like Sunless Stories add ships, so I know it's possible, but I haven't been able to figure out where the assets are even stored. There's only room for once piece or equipment in each slot. All ships can have an Engine, a Deck gun, a Bridge lamp, and a piece of Auxiliary equipment. Only larger ships can mount Aft equipment and a Forward weapon. When not fitted to a slot, most equipment is considered Cargo and takes up space in the Hold.
Sunless Sea Auxiliary Slotted
Weapons are equipment mounted on ships crossing the Unterzee to defend against monsters and pirates inhabiting it. No captain with a self-preservation instinct ever leaves port without at least a deck gun mounted. Don't starve together backpack sloth.
Weapon Slots[edit | edit source]
All ships, no matter their size, can mount a Deck weapon. Larger ships may also be able to mount a Foward weapon, and possibly an Aft weapon. Each weapon is designed for only one of these three slots, and cannot be mounted elsewhere.
- Deck weapons have a very wide firing angle and a good range.
- Forward weapons have a much narrower firing angle, but a better range. Most are specialized and have interesting properties, either doing extra damage to beasts and crew, or staggering enemies and doing extra damage to ships. All torpedo-launchers and flensing weapons are Forward-mounted.
- Aft weapons can fire upon enemies
while the ship is fleeing from themwhich have snuck up behind our brave London zee-captains! They take longer to aim, but deliver powerful attacks that stagger enemies for a longer time. The Aft equipment slot is unique in that its pieces of equipment include both weapons and non-weapons.
Sunless Sea Auxiliary Slot Machine
Weapon Types[edit | edit source]
There are four main types of weapons on the zee: cannons, torpedo-launchers, flensing weapons, and Icaruses in Black.
- Cannons are standard weaponry, equally effective against ships and beasts. They do not consume ammunition. All Deck and Aft weapons are standard cannons.
- Flensing weapons are specialized weaponry designed to rip and tear the flesh of zee-beasts (as well as their scales, shells, hide, chitin, spines, ichorous membranes, wings, etc.) They do more damage to beasts than to the hulls of ships, and are better at killing enemy Crew than staggering enemies. Like cannons, flensing weapons do not require ammunition. All flensing weapons are Forward-mounted.
- Torpedo-launchers are specialized weaponry designed to blow apart the hulls of enemy vessels. They are quite powerful, though they deal somewhat less damage to beasts and enemy crew. Firing any torpedo-launcher consumes one unit of Torpedo Components. All torpedo-launchers are Forward-mounted.
- Icaruses in Black deal impressive damage to ships, and utterly apocalyptic damage to monsters. However, each shot requires.. unusual ammunition. The entire Icarus in Black is Forward-mounted.
Sunless Sea Auxiliary Slots
Deck Weapons[edit | edit source]
Sunless Sea Auxiliary Slot Car
Portrait | Item name | Hull Dmg | Life Dmg | Crew Dmg | Warm-Up | Notes |
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Leadbeater & Stainrod Reconditioned Frigate-Surplus Deck-Gun Mark II |
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Cotterell & Hathersage 'Reproach' |
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Cotterell & Hathersage 'Denunciation' |
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Caminus Yards Hellthrasher |
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Shining Knight |
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Forward Weapons[edit | edit source]
Portrait | Item name | Hull Dmg | Life Dmg | Crew Dmg | Warm-Up | Notes |
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Stampshod's 'Calvary' Prong Launcher |
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| Flensing weapon |
Leadbeater & Stainrod 'Seaworm' |
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| Torpedo-launcher |
Leadbeater & Stainrod 'Britomart' Flensing-Cannon |
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| Flensing weapon |
Cotterell & Hathersage Pneumatic Dynamite Torpedo-Gun |
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| Torpedo-launcher |
Leadbeater & Stainrod 'Winnower' |
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| Torpedo-launcher |
Cotterell & Hathersage 'Majesty' |
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| The Majesty is the only front-mounted pure cannon: others are torpedoes or flensing weapons. |
Caminus Yards Heart-Ender |
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| Flensing weapon |
Caminus Yards 'Bandersnatch' |
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| Torpedo-launcher |
Memento Mori |
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| Flensing weapon
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Icarus in Black |
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| Icarus in Black |
Aft Weapons[edit | edit source]
Portrait | Item name | Hull Dmg | Life Dmg | Crew Dmg | Warm-Up | Notes |
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Leadbeater & Stainrod 'Scorpion' |
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Cotterell & Hathersage 'Discouragement' |
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Caminus Yards 'D nation' |
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Sunless Sea Auxiliary Slotted
Weapons are equipment mounted on ships crossing the Unterzee to defend against monsters and pirates inhabiting it. No captain with a self-preservation instinct ever leaves port without at least a deck gun mounted. Don't starve together backpack sloth.
Weapon Slots[edit | edit source]
All ships, no matter their size, can mount a Deck weapon. Larger ships may also be able to mount a Foward weapon, and possibly an Aft weapon. Each weapon is designed for only one of these three slots, and cannot be mounted elsewhere.
- Deck weapons have a very wide firing angle and a good range.
- Forward weapons have a much narrower firing angle, but a better range. Most are specialized and have interesting properties, either doing extra damage to beasts and crew, or staggering enemies and doing extra damage to ships. All torpedo-launchers and flensing weapons are Forward-mounted.
- Aft weapons can fire upon enemies
while the ship is fleeing from themwhich have snuck up behind our brave London zee-captains! They take longer to aim, but deliver powerful attacks that stagger enemies for a longer time. The Aft equipment slot is unique in that its pieces of equipment include both weapons and non-weapons.
Sunless Sea Auxiliary Slot Machine
Weapon Types[edit | edit source]
There are four main types of weapons on the zee: cannons, torpedo-launchers, flensing weapons, and Icaruses in Black.
- Cannons are standard weaponry, equally effective against ships and beasts. They do not consume ammunition. All Deck and Aft weapons are standard cannons.
- Flensing weapons are specialized weaponry designed to rip and tear the flesh of zee-beasts (as well as their scales, shells, hide, chitin, spines, ichorous membranes, wings, etc.) They do more damage to beasts than to the hulls of ships, and are better at killing enemy Crew than staggering enemies. Like cannons, flensing weapons do not require ammunition. All flensing weapons are Forward-mounted.
- Torpedo-launchers are specialized weaponry designed to blow apart the hulls of enemy vessels. They are quite powerful, though they deal somewhat less damage to beasts and enemy crew. Firing any torpedo-launcher consumes one unit of Torpedo Components. All torpedo-launchers are Forward-mounted.
- Icaruses in Black deal impressive damage to ships, and utterly apocalyptic damage to monsters. However, each shot requires.. unusual ammunition. The entire Icarus in Black is Forward-mounted.
Sunless Sea Auxiliary Slots
Deck Weapons[edit | edit source]
Sunless Sea Auxiliary Slot Car
Portrait | Item name | Hull Dmg | Life Dmg | Crew Dmg | Warm-Up | Notes |
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Leadbeater & Stainrod Reconditioned Frigate-Surplus Deck-Gun Mark II |
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Cotterell & Hathersage 'Reproach' |
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Cotterell & Hathersage 'Denunciation' |
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Caminus Yards Hellthrasher |
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Shining Knight |
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Forward Weapons[edit | edit source]
Portrait | Item name | Hull Dmg | Life Dmg | Crew Dmg | Warm-Up | Notes |
---|---|---|---|---|---|---|
Stampshod's 'Calvary' Prong Launcher |
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|
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| Flensing weapon |
Leadbeater & Stainrod 'Seaworm' |
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| Torpedo-launcher |
Leadbeater & Stainrod 'Britomart' Flensing-Cannon |
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| Flensing weapon |
Cotterell & Hathersage Pneumatic Dynamite Torpedo-Gun |
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| Torpedo-launcher |
Leadbeater & Stainrod 'Winnower' |
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| Torpedo-launcher |
Cotterell & Hathersage 'Majesty' |
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| The Majesty is the only front-mounted pure cannon: others are torpedoes or flensing weapons. |
Caminus Yards Heart-Ender |
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| Flensing weapon |
Caminus Yards 'Bandersnatch' |
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| Torpedo-launcher |
Memento Mori |
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| Flensing weapon
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Icarus in Black |
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| Icarus in Black |
Aft Weapons[edit | edit source]
Portrait | Item name | Hull Dmg | Life Dmg | Crew Dmg | Warm-Up | Notes |
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Leadbeater & Stainrod 'Scorpion' |
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Cotterell & Hathersage 'Discouragement' |
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Caminus Yards 'D nation' |
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Ship Equipment | ||
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Forward Equipment | Bridge equipment | |
Caminus Yards Heart-Ender • Caminus Yards 'Bandersnatch' • Cotterell & Hathersage Pneumatic Dynamite Torpedo-Gun • Leadbeater & Stainrod 'Britomart' Flensing-Cannon • Leadbeater & Stainrod Reconditioned Frigate-Surplus Deck-Gun Mark II • Leadbeater & Stainrod 'Seaworm' • Leadbeater & Stainrod 'Winnower' • Stampshod's 'Calvary' Prong Launcher • Memento Mori • Icarus in Black | Blazing Glim-Lamp • Judgement Resonator • Montaigne Projector • Soft Glim-Lamp • Speculative Consonator • Whithern Optical | |
Deck | Auxiliary Equipment | |
Caminus Yards Hellthrasher • Cotterell & Hathersage 'Denunciation' • Cotterell & Hathersage 'Reproach' • Leadbeater & Stainrod Reconditioned Frigate-Surplus Deck-Gun Mark II | Anatomical Cabinet • Caminus Yards Pneumatic Ratsender • Monstrous Almanac • Serene Aquarium • Shrine to Stone • Torpedo Nets • WE ARE CLAY • Whispering Trophy-Case • The Zong of the Zee | |
Engines | Aft Equipment | |
Caminus Yards 'Compulsion' • Cotterell & Hathersage 'Admiralty Special' • Cotterell & Hathersage 'Manticore No.4' • Elderly Steeple-Engine • Leadbeater & Stainrod 'Boadicea' • Leadbeater & Stainrod 'Illyrian' • The Fulgent Impeller • The Serpentine | Caminus Yards Avid Suppressor • Concealed Compartment • Secure Compartment • Leadbeater & Stainrod 'Scorpion' • Cotterell & Hathersage 'Discouragement' • Caminus Yards 'D__nation' • Milebreaker | |
Ship statistics | ||
Ship | Consumables | Crew |
Engine temperature • Engine power • Fuel efficiency • Hold capacity • Hull • Quarters | Zailors • Fuel • Supplies | Terror • Hunger |